sábado, 1 de enero de 2011

Pipeline and Workflow Talk at DaVinci

Last month Ramon Giraldez, Lorenzo Basurto and I gave a talk at DaVinci school. It was about adjusting your pipeline and workflow to the size of your production, and why is it so important to have the right pipeline.
I couldn't find the video on the website , but maybe you can! (Please let me know if you do) .

miércoles, 1 de diciembre de 2010

Mel Mentor at Reino

Some time ago, my friend Niko Rossi told me he wanted to write and automated rigging tool, so we arrenged with Reino a 6 month intensive mel course. I had a great time, and it was amazing how quickly Niko was up and running!
You can see some of his tools in his website link .

lunes, 1 de noviembre de 2010

Tools for Catmandu

I'm currently working full time at Catmandu coding some tools, because Catmandu is about to start production on Juan Campanella's first animation movie. I'm doing mostly Python and pyqt scripts (some scripted plugins too) and very little mel.
This is the imdb page for the movie , and this is the website of the company (there in not much info there, but you can check it anyway) .

viernes, 1 de octubre de 2010

Rigging for Mexsana

I worked with Reino for Mexana commercials. Once again with Niko Rossi who took care of the face rig while y did the body rig and skinning. Congrats to my friends at Reino!
You can see some of it in this link or this other link to Niko's Vimeo.

REINO - mexana Ladrones from nicolas rossi on Vimeo.



REINO -mexana ladrones from nicolas rossi on Vimeo.

viernes, 10 de septiembre de 2010

This is a really cheap face capture!

Hey, I was messing around with a webcam and some sticker,
and the result was quite fun...
The face rig is from Jason Osipa!
Cheers,
Eduardo

cheapest mocap ever from eduardo grana on Vimeo.

domingo, 5 de septiembre de 2010

RZ2 importer script for autodesk maya


Hey, I made this to import 2d tracks ( .RZ2 files )from movimento 1.0,
feel free to use it if you need it!
Of course it's super beta version, documentation is non existing and feedback is super welcome!

eg_movi.zip

Quick help: press the button with the ... to browse for the rz2 file. The List will show you the tracking points you have in the file.
Select the ones you want to import and click import selected, or click Select all to import all listed.
You have options for adding a prefix (in case you want to import some point more than once without having name clashes), scale the movement of the points, change the start frame for the animation, flip y axis (screen coordinates are flipped on y) and you can choose to make locators or trackPoints with the data.
On top it shows the current time unit, if you right click it, you have a popup menu to change it with or without compensating the keyframes (very handy!!)
aaa! almost forgot...
to run it:
source "c:/fullPathToTheScript/eg_movi.mel";
eg_movi;

Cheers!
Eduardo.

miércoles, 1 de septiembre de 2010

Rigging for Wow's Sindol

I worked with WOW for Sindol's commercials. I did all the rigging and facial setup for the character. It's a little rough, but it was done in one day. Go WOW studio!!!
You can see some of it in this link to Andres Bueno's Vimeo, who did the animation.

Animación 3D - Comercial "Sindol" from ANDRES BUENO on Vimeo.