sábado, 1 de mayo de 2010

Rigging for Mama Luchetti's Diana Arroz

Luchetti's characters are a great success form Reino de Buenos Aires. Once again it was great to work with Nico Rossi and all the people at Reino.
You can see who the advertising piece in this link!.

REINO_Lucchetti_DianaArroz from nicolas rossi on Vimeo.

jueves, 1 de abril de 2010

Rendering tool for Gluko & Lennon

Gluko & Lennon is a great new animation series and I'm happy to have contributed in the making of their first episode! My task was to write a pipeline tool for rendering and managing both the rendered images and the render batch files, handling nomenclatures and paths.
You can see some of the episode in this link to Gluko & Lennon - Volare!.
This is the link to the English version Gluko & Lennon - Volare!.

Gluko & Lennon SPA from Gluko & Lennon on Vimeo.

lunes, 1 de marzo de 2010

Rigging for Galera Animal

Galera Animal is a animated series featuring several Furry Animals. I've worked on the animal character rigs side by side with Niko Rossi. Once again, it was my pleasure to work with him.
You can see some of the episodes in this link to Galera Animal!.

viernes, 19 de febrero de 2010

Hola, soy un diseñador argentino que se dedico a hacer 3d. Hago preferentemente animacion pero he tambien VFX. Trabajo generalmente en rigging pero en general en toda la parte tecnica.Uso Maya, mel y python. Tambien tengo nociones del API de maya.
Tambien estuve haciendo unos programas en PyQt ultimamente orientados al pipeline.

Hello. I'm an argentina industrial designer although i dedicated to CG. I've worked in animation but also in VFX. I usually do rigging but i've also worked as td generalist. I use Maya, mel, python and have also some knowledge of the Maya API. I've also done some PyQt pipeline programs lately.

domingo, 10 de enero de 2010

I'm back from avatar adventure!

I took a year off to work abroad and see what is like in the big studios. The avatar project was really big, around 800 people only in postproduction!
I worked in around 100 shots on the main character Jake doint all the cloth and hair simulation. Not very sure if i can show stuff since i don't want any legal problem with the fox people, although i can tell you some sequences i worked in, like the final battle between Jake and the bad guy inside the robot, and when he jumps from the orange dragon to the top of a space ship killing our human fellows, for example.
I've learned a lot, and have many funny stories (like 'it's a f**cking t shape!'), although while avatar was in prodution, i don't remember doing much in new zealand but work!
You can see oficial website here.

Here is the trailer, it only shows 3 shots where i did Jake's hair and cloth sim.
(1-0:52s 2-3:20s 3-3:24s)

miércoles, 10 de septiembre de 2008

Gaturro in Autodesk Siggraph Show Reel

The manofacturer of Maya, Autodesk, is using the render test we did at Illusion Studios for "Gaturro" in the Show Reel they Showed at Siggraph 2008 in Los Angeles!
We are really proud of this beacause the other companies that succeded in puting their job in that reel are awesome. We are talking of international companies like MPC, Blur, Franctic Films, CafeFX etc.
You can see the reel in this link to Autodesk